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the concept of controlling each unit individually in RTS games is absolutely horrid, but mysteriously popular - Printable Version +- Lookism (https://bookism.net) +-- Forum: Lookism Forums (https://bookism.net/forumdisplay.php?fid=1) +--- Forum: Shitty Advice (https://bookism.net/forumdisplay.php?fid=2) +--- Thread: the concept of controlling each unit individually in RTS games is absolutely horrid, but mysteriously popular (/showthread.php?tid=50931) |
the concept of controlling each unit individually in RTS games is absolutely horrid, but mysteriously popular - hitlersblackedwaifu - 10-06-2026 this is how 99% of RTS games are like, they'll have you micromanage units to no end in order to suck infinite value out of it so imagine you have a long ranged infantry unit and you hit-and-run a very large but slower army for an infinite amount of time yup, that's the RTS ideal, fucking lame as hell RE: the concept of controlling each unit individually in RTS games is absolutely horri... - Iblameher - 10-06-2026 rts is for losers yeah RE: the concept of controlling each unit individually in RTS games is absolutely horri... - the defeated one - 10-06-2026 i love it, tbh |